Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts

Roode News Dump 2016!

Screenshot of Simon Slots. Reel and background art by the talented folks at Present Creative. UI art by me.
I think it's now abundantly clear that I was not born to be a blogger. However, as there's no easier way to assure my friends and peers that I do, in fact, do Art Things, I return to my poor neglected corner of the Internet to show off a little of what I've been creating.

For the past two years, I've worked at a startup called Blue Crystal Labs with several members of the team from Rivet Games (and a few new folks, as well!) developing an innovative casino game that combines competitive memory game mechanics with traditional slots. As Art Director, my job has been to fill the game with the highest-quality graphics, which I've strived to do with the help of an extremely talented and supportive group of people. Now that the game is live on all mobile platforms (and I do mean ALL), I'm excited to show off some of the art and animation that has gone into this awesome project.

You can see here a few gifs of reel symbols I animated for the game, but I was also lucky enough to design most of the UI art, and help polish the beautiful paintings that my coworker Jesse and our external partners produced. UI design stretches a whole different set of art muscles, so it was pretty educational to refine the design over countless iterations and play tests.

Meanwhile, some other big things were happening in our very Roode life, as our second child was born in late 2015! The cheek-chubbiness quotient in our house just got a lot higher, that's for sure!

And finally, our last huge piece of news.... We're moving to Boston! Gorgeous and exciting though California is, we've long hoped to bring our family back to the East Coast, to enjoy the snow and the company of relatives and childhood friends. I've only visited the area once so far, but I completely fell in love with it and cannot WAIT to move!

As always, I have grandiose plans for how I will become a diligent daily-sketch artist, a gourmet cook, and general supermom after we move, so I'm taking bets now on the probability of any of those actually occurring. Wipe that smirk off your face....

And please play our game, available on iOS, Android, Kindle, and Windows Phone!

Always Animated: A Tribute to Larry Lauria


Last week, the international animation community lost one of its greats. Larry Lauria may not have had big-budget movie credits, and he may not have been a household name with the filmgoing public, but he left his mark in bold lines, etched in the minds and hearts of the hundreds and likely thousands of students whom he taught and inspired in his lifetime. In just days following the news of his passing, Facebook spontaneously erupted with a flood of stories, memories, and fond messages of support for his family, streaming in from Ireland, Canada, and all parts of the US. It’s an outpouring of love that leaves no doubt about the impact this wonderful man had on so many.

As one of those former students, it’s difficult for me to sum up my impression of Larry. Like a piece of animation, it’s comprised of a series of rough sketches that flicker by too fast to enjoy alone, but which together form a beautiful and dynamic whole. In reading the remembrances written by others, I realized that even that short scene was just a tiny glimpse into the life that was shared with many. So, for those who knew him, and those who didn’t but wish they did, here are my few frames from the life of Larry Lauria:

I first heard of Larry at the Savannah College of Art and Design, where he had earned a reputation as one of the toughest if not THE toughest animation professors in the department at the time. Students would sometimes complain about his harsh critiques, but his classes filled up immediately every quarter because everyone couldn’t help but see the fantastic quality of the animation coming out of his students. If you were serious about becoming an animator, you made sure you took Larry’s class.

At the time, I was an Illustration major, so I saw Larry only occasionally at animation club meetings and events. Outside of class, he was more easygoing and liked to joke around with the students, but he was still always starkly honest about his opinions. One year, the club painted foam cutouts of famous animated characters for the annual Sidewalk Arts Festival. Larry was delighted to see such classics as Betty Boop, Mickey Mouse, and Bugs Bunny, but was thoroughly annoyed to see such modern characters as Spongebob Squarepants. When the festival was suddenly cut short by a torrential downpour, Larry smiled and said, “Proof that God hates Spongebob.”

That classical, old-school approach paired with a restless sense of adventure impelled Larry to push for the inclusion of the Animation department in SCAD’s study abroad program, specifically at the French campus in Lacoste, Provence. Along with six others, I jumped at the chance to finally take a class with Larry in the gorgeous, pastoral villages of Southern France.

Larry was an extremely seasoned traveler and an admirer of many different arts, so he knew exactly how to take the greatest possible advantage of such a fantastic location. Every day, we visited a new town, sketched the sights, drank an espresso in a cafe, explored Medieval churches, and scoped out farmers’ markets, bakeries, and natural springs. While students of other disciplines spent hours of every gorgeous day in the computer lab or darkroom, Larry made sure that we visited literally every tiny village within driving distance, and many more than once. He gave demonstrations showing how to use ink pen and water brush to sketch a quick impression of a scene, then supplemented our on-location instruction with thorough figure drawing lessons and animation layout exercises. Despite knowing about as little French as the rest of us, he was easily the most engaged with the locals, often joking about how bad our pronunciation was (“Mercy Buccups!”) and one time even joining in an impromptu game of basketball with some village kids.

After a few weeks, Larry’s wife Tricia came to visit. At this point in my memory, Larry ceased to be just Larry, and suddenly became Larry-and-Tricia. They were an unmistakable unit, a team, as perfect a match as you’d ever see. It was the kind of romance that everyone envies, with pure adoration clear in every word and expression that either made. Our little group often commented amongst ourselves that Larry and Tricia seemed like a pair of lovestruck teenagers who simply hadn’t noticed that they’d aged. With the rest of our families absent, Larry and Tricia came to form their own little family with the students, inviting us to join them for marathon Scrabble games and lavender ice cream, and showing a sincere interest in all the happenings of our lives.

But they didn’t forget their own family! Larry and Tricia, as all parents do, LOVED to talk about their kids. In later years, I’ve had to remind myself on occasion that I’ve never actually met the Lauria children, because I heard so much about them that I feel that I have! They spoke with beaming pride of their beautiful daughters, showing us photos and telling us all about their travels in China or work training horses. Whereas some parents use the term “different” as a euphemism for “Well, one of them is a little crazy,” Larry and Tricia were clearly ecstatic that each of their girls had taken such a unique path for herself and had become successful on her own terms. And then, there was “my baby,” as Tricia called him, and “my son, the actor” as Larry did. Their son’s career had not yet taken off at the time, but it was clear that Larry had not a doubt in his mind that it would. He always seemed particularly proud that his boy had chosen the arts for a vocation, since aside from his family, art was very clearly the center of Larry’s life.

Another activity that Larry and Tricia got up to in Lacoste was matchmaking, something I’ve since come to understand they were particularly good at! From that short time in France emerged two couples who went on to marry, myself and hubby being one of them, and that was thanks in no small part to the sneaky encouragement of Larry and Tricia. Larry even gifted us with a little sketch of me and Charlie as little bees (the SCAD mascot), as if to put his stamp of approval on the relationship!

After Lacoste and later after graduation, we continued to stay in touch with the Laurias, attending barbeques, calling for career advice, or just generally geeking out about whatever cool animation thing was going on at the time. Larry was quick to put us in touch with other former students of his to help us build our professional network, and we came to learn that he had students quite literally all across the globe and working at most major studios, not to mention dozens of smaller ones. Before the age of social media (Facebook was brand-new and not even available to the general public yet), Larry had kept in contact with what seemed like hundreds of students from decades of teaching, and he often was up-to-date on their lives and careers, remembering details about where they’d moved and when they’d had their own kids. I never heard him speak ill of a student, even those he’d graded harshly in the past. He had faith that every person, with enough hard work, could make a success of himself or herself.

Eventually, we moved away from Georgia and so did the Laurias, but we were able to keep touch via Facebook and the occasional phone call. When our son was born last year, Larry commented “Aren’t you glad you went to Provence?” I think he wanted a little bit of credit for the kid’s existence! Over this past Summer, he called to tell us he and Tricia were moving again, and to speculate on the idea of eventually coming out to California. We knew that he was most likely to head toward SoCal where he could be close to his son and the nucleus of the animation industry, but we still plotted ways to convince him to move up to NorCal, instead!

Since the news of his untimely passing last week, it’s seemed almost unreal…. I still expect to see a new sketch of Ty-B Bear any day, or hear of another success of his talented kids, or a new adventure he and Tricia are taking. Sadly, Larry has moved on to the next great adventure without the rest of us, but as the stories continue to pour in from all the people who knew and loved him, it’s clear that the impact of his vibrant, compassionate life will continue to be felt for years to come. Thank you, Larry, for the time you gave to us. For others, it’s a cliche, but for you, it’s true: you really did make the world a better place.


Resting after a job well done! Godspeed, Larry!



Space Imp!

In honor of Disney buying Star Wars, I created this super-quick little Flash animation:


The Stormtrooper is pretty crummy because I drew and animated him REALLY fast, but that's only because I put most of the time and love into Stitch (you can see where my heart still lies....). The characters are both obviously property of Disney, and this avid fan appreciates not being sued or having her video removed, thanks.... Hope you all like!

Cheyenne: Evolution of a Character Design

About three years ago (yeesh, has it been that long?), my then-boss pulled me and several other staff artists into a room and plopped a My Little Pony in front of us. He told us that we were going to bid on a project about a pop-star Candyland princess, and that we needed to create designs based around the girliest, most disgustingly hot pink toys we could imagine. Sounded like fun, so we were off and running.

My first round of designs looked like this:

"Too much princess, not enough pop star," came the response. They told me to back off on the candy theme (no pink hair, alas) and push the stylized look. My next round came out looking like this:

"Lose the crown altogether, and make her edgier." Edgy is probably the single most annoying word that any designer can hear, because it means completely different things to different people. For some, edgy is just about more black and sharp corners; for others, it's just showing them something they've never seen before. In any case, it's a completely unhelpful term that should be banished from all discussion of art forever (yes, I do feel that strongly about it), so I just randomly picked a new approach to my next set of designs: 80s Barbie + Chris Sanders face =

They liked that: "More Chris Sanders!" This time, however, they wanted more of an early Britney Spears, that sort of unwitting sexpot, so I turned the outfit pink and the undies white, gave her some tousled hair and voila:

Now they were really loving the character, but the style was still too classic Disney (I can't help it!), so they encouraged me to really push the design as far as I could while maintaining the cute/sexy attitude. Since pigtails say "cute" to me and big boobs and a big round butt says "sexy," I combined those elements, used the Coppertone girl as inspiration for the pose, and turned out this:

This ended the design phase, so we then hastily put together an animation test and presented it for consideration. We won the bid, and went into production on Cheyenne Cinnamon and the Fantabulous Unicorn of Sugar Town Candy Fudge for Adult Swim. The final design was not created by me, but was a collaboration by my talented friends Todd Redner and Eric Cerda:

I'd like to think that I influenced the design in some way, but regardless, participating in the design process was a nifty experience, and helped tremendously when I later helped design for other show pitches. If those shows ever make it to air *crosses fingers* I'll make sure to post the prelim work again!